3 ‘Hearthstone’ Decks to Play After Balance Update: Is the Caverns Below Dead?

Steven Asarch

Blizzard has just released its most-anticipated Hearthstone balance update since the last one. Some of Kobolds and Catacombs and The Witchwood ’s most problematic cards are getting their power levels reduced. These changes (will hopefully) knock out Even Paladin, Cubelock and Quest Rogue from the top spot of the ladder, which will hopefully allow for other, more interesting decks to pop up. The nerfs actually went live without an update, meaning some players were affected the by the changes as they queued up. Reddit is a salt mine right now.

Here’s the full list of balance changes from Blizzard’s website.

Naga Sea Witch – Will cost 8 mana. (Up from 5)

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Spiteful Summoner – Will cost 7 mana. (Up from 6)

Dark Pact – Will restore 4 Health. (Down from 8)

Possessed Lackey – Will cost 6 mana. (Up from 5)

Call to Arms – Will cost 5 mana. (Up from 4)

The Caverns Below – The quest reward, Crystal Core, will read: For the rest of the game, your minions are 4/4. (Down from 5/5)

If you’re looking for a new deck to try after the balance changes, allow us to recommend a few worthy choices.

Even Shaman

When The Witchwood was released, I spent all my gold crafting a Shudderwock Shaman deck. After the combo deck got nerfed by the devs making sure it couldn’t go on for hours, I had to find something else to play. When I wanted to try hard, I went to this Even Shaman list that's surprisingly consistent. Murspark Eel, Al’Akir and Hagatha the Witch give you a significantly easy clear that gives you time to build an army of Murlocs. It might struggle against Cubelock after the nerfs, but it’s going to take some testing.

Deck List:


Deck Code:

AAECAaoIBM30AqfuAsLOAiAN8PMClO8Ci84Cts0CscICncICkcECsQjwB9kH igerBtMBAA==

Secret Mage

Cinderstorm was one of the most underrated cards released in The Witchwood . Now, the deck that uses it best could potentially climb to the top.

Deck List:

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2x Arcane Missiles

2x Breath of Sindragosa

2x Mana Wyrm

2x Mirror Image

2x Arcanologist

2x Frostbolt

2x Primordial Glyph

2x Sorcerer's Apprentice

2x Arcane Intellect

2x Cinderstorm

2x Explosive Runes

2x Kirin Tor Mage

2x Fireball

2x Vex Crow

1x Aluneth

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1x Archmage Antonidas

Deck Code:

AAECAf0EAA9NccMBuwKVA6sEtATmBJYF7AW8CMHBAo/TAu7TAsLzAgA=

crystal core

Crystal Core is still alive and well Blizzard

Quest Rogue

The Caverns Below isn’t going anywhere. The ability to create 4/4 minions is still insanely good and easy to accomplish. The nerf did hit some of its tempo swing, so it won’t be able to turn a game instantly with just a Quest completion. That just means it needs three turns to kill you instead of one and a half. I’m hoping Quest Rogue doesn’t stay in the meta, but I don’t think the nerfs hit hard enough. Don’t play Brass Knuckles, it’s bad.

2x Preparation

2x Shadowstep

1x The Caverns Below

2x Sap

1x Fan of Knives

2x Mimic Pod

1x Sonya Shadowdance

2x Elven Minstrel

2x Vanish   

1x Valeera the Hollow

2x Glacial Shard

2x Southsea Deckhand

2x Stonetusk Boar

2x Wax Elemental

2x Novice Engineer

2x Vicious Scalehide

2x Youthful Brewmaster

1x Zola the Gorgon

Deck Code:

AAECAaIHBs0DmwWGwgKA0wLP4QLD6gIMxAGcAu0CnwOIBdQFhgmXwQL8wQLH0wLb4wL27AIA

This article was first written by Newsweek

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