Days Gone release date, trailers, gameplay, and more

Justin Mahboubian-Jones

From Digital Spy

Days Gone was the zombietastic surprise at that no-one saw coming at E3 back in 2016. The fluid hordes of undead sent footage of the game's post-apocalyptic survival action stratospheric.

Fast-forward 12 months and there are still plenty of questions to be answered about Days Gone. Thankfully, we've gathered all the information you need in one place.

Be sure to check back in here regularly for all the latest updates.

Days Gone release date: When will it rise from the grave?

No release date has been set for Days Gone just yet, despite the game's appearance at E3 2017.

However, a trailer which made a brief appearance on the PlayStation YouTube channel listed the game as "coming to PlayStation 4 December 29th, 2017". The video was quickly removed, but it does suggest that Sony is targeting a late 2017 / early 2018 release.

Game releases are rarely brought forward though, so 2018 seems a safer bet.

Days Gone trailer: How's the apocalypse shaping up?

The first taste we had of Days Gone was at E3 2016. That's when the cinematic trailer and gameplay trailers both landed.

The tone of the cinematic trailer is a similar shade of mournful to that of The Last of Us. A wistful glance at the remnants of rural civilisation – beautiful, but also a strong reminder that the world is a very dangerous place.

Our leading man is a former biker called Deacon St John (which sounds vaguely pornstar-ish to our ears) who's clearly been through the mill.

It's been confirmed that the game will be enhanced for the PS4 Pro. Here's a quick glimpse, assuming you have a delightful 4K screen to take advantage of the insanely high-res visuals.

The real interest is to be found in the gameplay trailers.

Days Gone gameplay: How will I survive?

The latest Days Gone trailer from E3 2017 showcased how the game has moved forward since its debut in the previous year. The more we see, the more it reminds us of The Last of Us but with enormous, terrifying "hordes" of zombies known as "freakers".

Freakers are your enemy, but as seen above, they can also be used as a weapon against your foes.

Time of day drives the density of the humans and freakers you'll encounter, and the environment will play a big part in how you play. Certain types of weather like rain can mask your footsteps, and fog or snow will reduce your visibility to enemies.

Players will have to choose the best course of action based on the type of threat faced and the condition of the world around them.

In the gameplay trailer from 2016, Deacon wasn't in a position to use the horde to his advantage.

The game is selling a sense of scale, of terrifying swarms that even games like The Last of Us never managed to capture successfully. The living, screaming swell looks terrifying.

The standard post-apocalypse rules apply. The game will feature a detailed crafting system, and players will need to hunt for the tools they need to survive. "He can find things out in the field and create better tools," SIE Bend told the PlayStation Blog.

"For example, you'll see he's actually threaded the barrel of his pistol with the same thread pattern as an oil filter, so if he finds oil filters out in the world he can screw them on and it'll allow him a couple of suppressed shots."

The game takes place in an open world, allowing players greater freedom than The Last of Us. To that end Deacon has a bike, which is central to the game.

"It's extremely nimble – a car can't fit into certain spaces, and can't do certain things a motorcycle can do," SIE Bend continued.

"It's not the normal biker gang motorcycle. He's adapted this thing to work in the wild. There's no way you're going to pull off jumps or cross the kind of terrain you saw here on a Harley-style bike."

Days Gone story: Same old apocalypse?

We've got to admit, the story does sound rather familiar. Deacon is a survivor of a global pandemic that has turned the majority of people into flesh-eating animals.

The infection event only occurred a couple of years prior to the game, which means more of the old world should remain, along with its precious weapons and supplies, than in The Last of Us.

Technically Deacon could run off to one of the "safe" zones to which humanity has retreated, but he has chosen to take his chances in the wilderness. We sense a dark, broody, "I'm better off alone" complex of Joel-sized proportions.

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