New Call of Duty games have become like iPhones. They sell by the lorryload, they're very polished, and increasingly you know exactly what to expect. Ghosts rolls the dice with the introduction of a ... more 
New Call of Duty games have become like iPhones. They sell by the lorryload, they're very polished, and increasingly you know exactly what to expect. Ghosts rolls the dice with the introduction of a playable dog, and a 'squads' mode for multiplayer that lets you assemble a team of characters. But it's all the same stuff: preposterously bombastic singleplayer scenarios and super-addictive multiplayer that rewards finely-honed teenage reflexes. It's still a very good game, but Treyarch should give the next instalment a shake-up. less 
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Yahoo News
Thu, Nov 28, 2013 18:00 GMT